Added playlist logic.
This commit is contained in:
21
Harmonia.Core/Events/PlaylistUpdateAction.cs
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21
Harmonia.Core/Events/PlaylistUpdateAction.cs
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@@ -0,0 +1,21 @@
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namespace Harmonia.Core.Events;
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public enum PlaylistUpdateAction
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{
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/// <summary>
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/// An item was added to the collection.
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/// </summary>
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Add,
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/// <summary>
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/// An item was removed from the collection.
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/// </summary>
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Remove,
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/// <summary>
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/// An item was moved within the collection.
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/// </summary>
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Move,
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/// <summary>
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/// The contents of the collection changed dramatically.
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/// </summary>
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Reset
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}
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12
Harmonia.Core/Events/PlaylistUpdatedEventArgs.cs
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12
Harmonia.Core/Events/PlaylistUpdatedEventArgs.cs
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@@ -0,0 +1,12 @@
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using Harmonia.Core.Models;
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namespace Harmonia.Core.Events;
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public class PlaylistUpdatedEventArgs : EventArgs
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{
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public required PlaylistUpdateAction Action { get; init; }
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public required int Index { get; init; }
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public int? NewIndex { get; init; } = -1;
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public required int Count { get; init; }
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public required PlaylistSong[] Songs { get; init; } = [];
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}
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34
Harmonia.Core/Extensions/EnumerableExtensions.cs
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34
Harmonia.Core/Extensions/EnumerableExtensions.cs
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@@ -0,0 +1,34 @@
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using Harmonia.Core.Models;
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using System.ComponentModel;
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using System.Reflection;
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namespace Harmonia.Core.Extensions;
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public static class EnumerableExtensions
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{
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public static IOrderedEnumerable<T> SortBy<T>(this IEnumerable<T> source, SortOption[] sortOptions)
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{
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IOrderedEnumerable<T> orderedQuery = source.OrderBy(x => 0);
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Type type = typeof(T);
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foreach (SortOption sortOption in sortOptions)
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{
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PropertyInfo? property = type.GetProperty(sortOption.FieldName);
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if (property == null)
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continue;
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switch (sortOption.Direction)
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{
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case ListSortDirection.Ascending:
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orderedQuery = orderedQuery.ThenBy(x => property.GetValue(x));
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break;
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case ListSortDirection.Descending:
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orderedQuery = orderedQuery.ThenByDescending(x => property.GetValue(x));
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break;
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}
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}
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return orderedQuery;
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}
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}
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@@ -1,4 +1,7 @@
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namespace Harmonia.Core.Models;
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using Harmonia.Core.Events;
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using Harmonia.Core.Extensions;
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namespace Harmonia.Core.Models;
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public class Playlist(string name)
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{
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@@ -8,4 +11,161 @@ public class Playlist(string name)
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public List<GroupOption> GroupOptions { get; set; } = [];
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public List<SortOption> SortOptions { get; set; } = [];
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public bool IsLocked { get; set; }
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public event EventHandler<PlaylistUpdatedEventArgs>? PlaylistUpdated;
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public void AddSong(Song song, int? index)
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{
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AddSongs([song], index);
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}
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public void AddSongs(Song[] songs, int? index)
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{
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PlaylistSong[] playlistSongs = songs.Select(song => new PlaylistSong(song)).ToArray();
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AddSongs(playlistSongs, index);
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}
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private void AddSongs(PlaylistSong[] playlistSongs, int? index)
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{
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if (IsLocked)
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return;
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int insertIndex = index ?? Songs.Count;
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Songs.InsertRange(insertIndex, playlistSongs);
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PlaylistUpdatedEventArgs eventArgs = new()
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{
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Action = PlaylistUpdateAction.Add,
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Index = insertIndex,
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Count = playlistSongs.Length,
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Songs = playlistSongs
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};
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PlaylistUpdated?.Invoke(this, eventArgs);
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}
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public void MoveSong(PlaylistSong playlistSong, int newIndex)
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{
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int currentIndex = Songs.IndexOf(playlistSong);
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MoveSong(currentIndex, newIndex);
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}
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public void MoveSong(int oldIndex, int newIndex)
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{
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if (IsLocked)
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return;
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if (oldIndex == newIndex)
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return;
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PlaylistSong playlistSong = Songs[oldIndex];
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Songs.Remove(playlistSong);
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Songs.Insert(newIndex, playlistSong);
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PlaylistUpdatedEventArgs eventArgs = new()
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{
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Action = PlaylistUpdateAction.Move,
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Index = oldIndex,
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Count = 1,
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Songs = [playlistSong],
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NewIndex = newIndex
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};
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PlaylistUpdated?.Invoke(this, eventArgs);
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}
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public void SortSongs(PlaylistSong[] playlistSongs, SortOption[] sortOptions)
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{
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Dictionary<int, PlaylistSong> oldPlaylistSongs = playlistSongs
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.OrderBy(Songs.IndexOf)
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.ToDictionary(Songs.IndexOf, playlistSong => playlistSong);
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Song[] songs = playlistSongs.Select(playlistSong => playlistSong.Song).ToArray();
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Song[] sortedSongs = [.. songs.SortBy(sortOptions)];
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int currentSortIndex = 0;
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foreach (int index in oldPlaylistSongs.Keys)
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{
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PlaylistSong playlistSong = oldPlaylistSongs[index];
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Song sortedSong = sortedSongs[currentSortIndex++];
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PlaylistSong newPlaylistSong = playlistSongs.First(ps => ps.Song == sortedSong);
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if (newPlaylistSong == playlistSong)
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continue;
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Songs.Remove(playlistSong);
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Songs.Insert(index, newPlaylistSong);
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}
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PlaylistUpdatedEventArgs eventArgs = new()
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{
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Action = PlaylistUpdateAction.Reset,
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Index = -1,
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Count = playlistSongs.Length,
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Songs = playlistSongs
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};
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PlaylistUpdated?.Invoke(this, eventArgs);
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}
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public void RemoveSong(int index)
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{
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RemoveSongs(index, 1);
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}
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public void RemoveSongs(int index, int count)
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{
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if (IsLocked)
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return;
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PlaylistSong[] playlistSongs = [.. Songs.GetRange(index, count)];
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Songs.RemoveRange(index, count);
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PlaylistUpdatedEventArgs eventArgs = new()
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{
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Action = PlaylistUpdateAction.Remove,
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Index = index,
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Count = count,
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Songs = playlistSongs
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};
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PlaylistUpdated?.Invoke(this, eventArgs);
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}
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public void RemoveSong(PlaylistSong playlistSong)
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{
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RemoveSongs([playlistSong]);
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}
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public void RemoveSongs(PlaylistSong[] playlistSongs)
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{
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List<PlaylistSong> removedSongs = [];
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foreach (PlaylistSong playlistSong in playlistSongs)
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{
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if (Songs.Remove(playlistSong))
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{
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removedSongs.Add(playlistSong);
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}
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}
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if (removedSongs.Count == 0)
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return;
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PlaylistUpdatedEventArgs eventArgs = new()
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{
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Action = PlaylistUpdateAction.Remove,
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Index = -1,
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Count = removedSongs.Count,
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Songs = playlistSongs
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};
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PlaylistUpdated?.Invoke(this, eventArgs);
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}
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}
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