2566 lines
103 KiB
Plaintext
2566 lines
103 KiB
Plaintext
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#----------------------------- Global Properties ----------------------------#
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/outputDir:bin/$(Platform)
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/intermediateDir:obj/$(Platform)
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/platform:DesktopGL
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/config:
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/profile:Reach
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/compress:False
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#-------------------------------- References --------------------------------#
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#---------------------------------- Content ---------------------------------#
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#begin Background/PixelBackgroundSeamless.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Background/PixelBackgroundSeamless.png
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#begin Background/PixelBackgroundSeamlessVertically.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Background/PixelBackgroundSeamlessVertically.png
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#begin Music/Untitled.mp3
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/importer:Mp3Importer
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/processor:SongProcessor
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/processorParam:Quality=Best
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/build:Music/Untitled.mp3
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_01_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_01_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_02_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_02_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_03_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_03_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_04_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_04_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_05_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_05_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_06_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Burst_06_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_01_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_01_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_02_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_02_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_03_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_03_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_04_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_04_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_05_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_05_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_06_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Heavy_06_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_01_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_01_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_02_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_02_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_03_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_03_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_04_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_04_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_05_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_05_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_06_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Fire Light_06_SFRMS_SCIWPNS
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#begin Sfx/Alien Handgun/LASRGun_Alien Handgun Loop_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Alien Handgun/LASRGun_Alien Handgun Loop_SFRMS_SCIWPNS.wav;Sfx/Alien Handgun/LASRGun_Alien Handgun Loop_SFRMS_SCIWPNS
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#begin Sfx/Explosions/EXPLDsgn_Explosion Impact_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Explosions/EXPLDsgn_Explosion Impact_01_SFRMS_SCIWPNS.wav;Sfx/Explosions/EXPLDsgn_Explosion Impact_01_SFRMS_SCIWPNS
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#begin Sfx/Explosions/EXPLDsgn_Explosion Impact_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Explosions/EXPLDsgn_Explosion Impact_02_SFRMS_SCIWPNS.wav;Sfx/Explosions/EXPLDsgn_Explosion Impact_02_SFRMS_SCIWPNS
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#begin Sfx/Explosions/EXPLDsgn_Explosion Impact_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Explosions/EXPLDsgn_Explosion Impact_03_SFRMS_SCIWPNS.wav;Sfx/Explosions/EXPLDsgn_Explosion Impact_03_SFRMS_SCIWPNS
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#begin Sfx/Explosions/EXPLDsgn_Explosion Impact_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Explosions/EXPLDsgn_Explosion Impact_04_SFRMS_SCIWPNS.wav;Sfx/Explosions/EXPLDsgn_Explosion Impact_04_SFRMS_SCIWPNS
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#begin Sfx/Explosions/EXPLDsgn_Explosion Impact_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Explosions/EXPLDsgn_Explosion Impact_05_SFRMS_SCIWPNS.wav;Sfx/Explosions/EXPLDsgn_Explosion Impact_05_SFRMS_SCIWPNS
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#begin Sfx/Explosions/EXPLDsgn_Explosion Impact_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Explosions/EXPLDsgn_Explosion Impact_06_SFRMS_SCIWPNS.wav;Sfx/Explosions/EXPLDsgn_Explosion Impact_06_SFRMS_SCIWPNS
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#begin Sfx/GUNAuto_Assault Rifle A Fire_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNAuto_Assault Rifle A Fire_01_SFRMS_SCIWPNS.wav
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#begin Sfx/GUNAuto_Assault Rifle A Fire_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNAuto_Assault Rifle A Fire_02_SFRMS_SCIWPNS.wav
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#begin Sfx/GUNAuto_Assault Rifle A Fire_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNAuto_Assault Rifle A Fire_03_SFRMS_SCIWPNS.wav
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#begin Sfx/GUNAuto_Assault Rifle A Fire_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNAuto_Assault Rifle A Fire_04_SFRMS_SCIWPNS.wav
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#begin Sfx/GUNAuto_Assault Rifle A Fire_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNAuto_Assault Rifle A Fire_05_SFRMS_SCIWPNS.wav
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#begin Sfx/GUNAuto_Assault Rifle A Fire_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNAuto_Assault Rifle A Fire_06_SFRMS_SCIWPNS.wav
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#begin Sfx/GUNPis_Pistol Fire_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNPis_Pistol Fire_01_SFRMS_SCIWPNS.wav
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#begin Sfx/GUNPis_Pistol Fire_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNPis_Pistol Fire_02_SFRMS_SCIWPNS.wav
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#begin Sfx/GUNPis_Pistol Fire_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNPis_Pistol Fire_03_SFRMS_SCIWPNS.wav
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#begin Sfx/GUNPis_Pistol Fire_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNPis_Pistol Fire_04_SFRMS_SCIWPNS.wav
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#begin Sfx/GUNPis_Pistol Fire_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNPis_Pistol Fire_05_SFRMS_SCIWPNS.wav
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#begin Sfx/GUNPis_Pistol Fire_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/GUNPis_Pistol Fire_06_SFRMS_SCIWPNS.wav
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#begin Sfx/Impact/BLLTImpt_Impact Object_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Impact/BLLTImpt_Impact Object_01_SFRMS_SCIWPNS.wav;Sfx/Impact/BLLTImpt_Impact Object_01_SFRMS_SCIWPNS
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#begin Sfx/Impact/BLLTImpt_Impact Object_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Impact/BLLTImpt_Impact Object_02_SFRMS_SCIWPNS.wav;Sfx/Impact/BLLTImpt_Impact Object_02_SFRMS_SCIWPNS
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#begin Sfx/Impact/BLLTImpt_Impact Object_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Impact/BLLTImpt_Impact Object_03_SFRMS_SCIWPNS.wav;Sfx/Impact/BLLTImpt_Impact Object_03_SFRMS_SCIWPNS
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#begin Sfx/Impact/BLLTImpt_Impact Object_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Impact/BLLTImpt_Impact Object_04_SFRMS_SCIWPNS.wav;Sfx/Impact/BLLTImpt_Impact Object_04_SFRMS_SCIWPNS
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#begin Sfx/Impact/BLLTImpt_Impact Object_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Impact/BLLTImpt_Impact Object_05_SFRMS_SCIWPNS.wav;Sfx/Impact/BLLTImpt_Impact Object_05_SFRMS_SCIWPNS
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#begin Sfx/Impact/BLLTImpt_Impact Object_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Impact/BLLTImpt_Impact Object_06_SFRMS_SCIWPNS.wav;Sfx/Impact/BLLTImpt_Impact Object_06_SFRMS_SCIWPNS
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#begin Sfx/Pistol/GUNPis_Pistol Fire_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Pistol/GUNPis_Pistol Fire_01_SFRMS_SCIWPNS.wav;Sfx/Pistol/GUNPis_Pistol Fire_01_SFRMS_SCIWPNS
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#begin Sfx/Pistol/GUNPis_Pistol Fire_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Pistol/GUNPis_Pistol Fire_02_SFRMS_SCIWPNS.wav;Sfx/Pistol/GUNPis_Pistol Fire_02_SFRMS_SCIWPNS
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#begin Sfx/Pistol/GUNPis_Pistol Fire_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Pistol/GUNPis_Pistol Fire_03_SFRMS_SCIWPNS.wav;Sfx/Pistol/GUNPis_Pistol Fire_03_SFRMS_SCIWPNS
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#begin Sfx/Pistol/GUNPis_Pistol Fire_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Pistol/GUNPis_Pistol Fire_04_SFRMS_SCIWPNS.wav;Sfx/Pistol/GUNPis_Pistol Fire_04_SFRMS_SCIWPNS
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#begin Sfx/Pistol/GUNPis_Pistol Fire_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Pistol/GUNPis_Pistol Fire_05_SFRMS_SCIWPNS.wav;Sfx/Pistol/GUNPis_Pistol Fire_05_SFRMS_SCIWPNS
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#begin Sfx/Pistol/GUNPis_Pistol Fire_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Pistol/GUNPis_Pistol Fire_06_SFRMS_SCIWPNS.wav;Sfx/Pistol/GUNPis_Pistol Fire_06_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_01_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_01_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_02_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_02_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_03_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_03_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_04_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_04_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_05_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_05_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_06_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_06_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_07_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_07_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_07_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_08_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_08_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_08_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_09_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_09_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_09_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_10_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_10_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_10_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_11_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_11_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_11_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/GUNMech_Reload_12_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/GUNMech_Reload_12_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/GUNMech_Reload_12_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/LASRGun_Plasma Rifle Bullet Stream_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/LASRGun_Plasma Rifle Bullet Stream_01_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/LASRGun_Plasma Rifle Bullet Stream_01_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/LASRGun_Plasma Rifle Bullet Stream_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/LASRGun_Plasma Rifle Bullet Stream_02_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/LASRGun_Plasma Rifle Bullet Stream_02_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire Loop_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire Loop_01_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire Loop_01_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire Loop_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire Loop_02_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire Loop_02_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_01_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_01_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_02_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_02_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_03_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_03_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_04_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_04_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_05_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_05_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_06_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/LASRGun_Plasma Rifle Fire_06_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/MOTRSrvo_Plasma Rifle Arm_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/MOTRSrvo_Plasma Rifle Arm_01_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/MOTRSrvo_Plasma Rifle Arm_01_SFRMS_SCIWPNS
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#begin Sfx/Plasma Rifle/MOTRSrvo_Plasma Rifle Disarm_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasma Rifle/MOTRSrvo_Plasma Rifle Disarm_01_SFRMS_SCIWPNS.wav;Sfx/Plasma Rifle/MOTRSrvo_Plasma Rifle Disarm_01_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_01_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_01_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_02_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_02_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_03_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_03_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_04_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_04_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_05_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_05_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_06_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Burst_06_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_01_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_01_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
|
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_02_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_02_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
|
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_03_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_03_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_04_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_04_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_05_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_05_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_06_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun B/GUNAuto_Plasmid Machinegun B Single_06_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_01_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_01_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_02_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_02_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_03_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_03_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_04_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_04_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_05_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_05_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_06_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst Unstable_06_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
|
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_01_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_01_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
|
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/processorParam:Quality=Best
|
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_02_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_02_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
|
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_03_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_03_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
|
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_04_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_04_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
|
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/processorParam:Quality=Best
|
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_05_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_05_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
|
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_06_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Burst_06_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Loop_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Loop_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Loop_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_01_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_01_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_02_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_02_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_03_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_03_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_04_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_04_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_05_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_05_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_06_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun C/GUNAuto_Plasmid Machinegun C Single_06_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_01_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_01_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_02_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_02_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_03_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_03_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_04_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_04_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_05_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_05_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_06_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_06_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_07_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_07_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Burst_07_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Loop_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Loop_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Loop_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_01_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_01_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_02_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_02_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_03_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_03_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_04_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_04_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_05_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_05_SFRMS_SCIWPNS
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#begin Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_06_SFRMS_SCIWPNS.wav;Sfx/Plasmid Machinegun/GUNAuto_Plasmid Machinegun Single_06_SFRMS_SCIWPNS
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#begin Sfx/Reload/GUNMech_Insert Clip_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Reload/GUNMech_Insert Clip_01_SFRMS_SCIWPNS.wav;Sfx/Reload/GUNMech_Insert Clip_01_SFRMS_SCIWPNS
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#begin Sfx/Reload/GUNMech_Insert Clip_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Reload/GUNMech_Insert Clip_02_SFRMS_SCIWPNS.wav;Sfx/Reload/GUNMech_Insert Clip_02_SFRMS_SCIWPNS
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#begin Sfx/Reload/GUNMech_Insert Clip_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Reload/GUNMech_Insert Clip_03_SFRMS_SCIWPNS.wav;Sfx/Reload/GUNMech_Insert Clip_03_SFRMS_SCIWPNS
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#begin Sfx/Reload/GUNMech_Insert Clip_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Reload/GUNMech_Insert Clip_04_SFRMS_SCIWPNS.wav;Sfx/Reload/GUNMech_Insert Clip_04_SFRMS_SCIWPNS
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#begin Sfx/Reload/GUNMech_Insert Clip_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Reload/GUNMech_Insert Clip_05_SFRMS_SCIWPNS.wav;Sfx/Reload/GUNMech_Insert Clip_05_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_01_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_01_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_02_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_02_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_03_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_03_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_04_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_04_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_05_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_05_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_06_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNArtl_Rocket Launcher Fire_06_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_01_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_01_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_02_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_02_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_03_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_03_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_04_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_04_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_05_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_05_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_06_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_06_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_07_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_07_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_07_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_08_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_08_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_08_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_09_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_09_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_09_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_10_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_10_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_10_SFRMS_SCIWPNS
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#begin Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_11_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_11_SFRMS_SCIWPNS.wav;Sfx/Rocket Launcher/GUNMech_Rocket Launcher Reload_11_SFRMS_SCIWPNS
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Burst_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Burst_01_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Burst_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Burst_02_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Burst_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Burst_03_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Burst_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Burst_04_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Burst_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Burst_05_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Burst_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Burst_06_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Fire_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Fire_01_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Fire_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Fire_02_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Fire_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Fire_03_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Fire_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Fire_04_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Fire_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Fire_05_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Fire_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Fire_06_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Loop_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Loop_01_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Loop_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Loop_02_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 B/GUNAuto_RPU1 B Loop_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 B/GUNAuto_RPU1 B Loop_03_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Burst_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Burst_01_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Burst_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Burst_02_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Burst_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Burst_03_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Burst_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Burst_04_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Burst_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Burst_05_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Burst_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Burst_06_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Fire_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Fire_01_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Fire_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Fire_02_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Fire_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Fire_03_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Fire_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Fire_04_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Fire_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Fire_05_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Fire_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Fire_06_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Loop_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Loop_01_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Loop_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Loop_02_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1 C/GUNAuto_RPU1 C Loop_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1 C/GUNAuto_RPU1 C Loop_03_SFRMS_SCIWPNS.wav
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#begin Sfx/RPU1/GUNAuto_RPU1 Burst_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Burst_01_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Burst_01_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Burst_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Burst_02_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Burst_02_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Burst_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Burst_03_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Burst_03_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Burst_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Burst_04_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Burst_04_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Burst_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Burst_05_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Burst_05_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Burst_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Burst_06_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Burst_06_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Fire_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Fire_01_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Fire_01_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Fire_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Fire_02_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Fire_02_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Fire_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Fire_03_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Fire_03_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Fire_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Fire_04_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Fire_04_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Fire_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Fire_05_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Fire_05_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Fire_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Fire_06_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Fire_06_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Loop_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Loop_01_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Loop_01_SFRMS_SCIWPNS
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#begin Sfx/RPU1/GUNAuto_RPU1 Loop_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/RPU1/GUNAuto_RPU1 Loop_02_SFRMS_SCIWPNS.wav;Sfx/RPU1/GUNAuto_RPU1 Loop_02_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_01_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_01_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_02_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_02_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_03_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_03_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_04_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_04_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_05_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_05_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_06_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire Heavy_06_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_01_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_01_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_02_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_02_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_03_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_03_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_04_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_04_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_05_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_05_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_06_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_06_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_07_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_07_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/GUNTech_Sci Fi Shotgun Fire_07_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_01_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_01_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_02_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_02_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_03_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_03_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_04_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_04_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/build:Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_05_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_05_SFRMS_SCIWPNS
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#begin Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/build:Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_06_SFRMS_SCIWPNS.wav;Sfx/Sci Fi Shotgun/SCIMisc_Sci Fi Shotgun Reload_06_SFRMS_SCIWPNS
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#begin Sfx/Shield/SCIEnrg_Shield Activate_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Shield/SCIEnrg_Shield Activate_01_SFRMS_SCIWPNS.wav;Sfx/Shield/SCIEnrg_Shield Activate_01_SFRMS_SCIWPNS
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#begin Sfx/Shield/SCIEnrg_Shield Activate_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/build:Sfx/Shield/SCIEnrg_Shield Activate_02_SFRMS_SCIWPNS.wav;Sfx/Shield/SCIEnrg_Shield Activate_02_SFRMS_SCIWPNS
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#begin Sfx/Shield/SCIEnrg_Shield Activate_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Shield/SCIEnrg_Shield Activate_03_SFRMS_SCIWPNS.wav;Sfx/Shield/SCIEnrg_Shield Activate_03_SFRMS_SCIWPNS
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#begin Sfx/Shield/SCIEnrg_Shield Activate_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Shield/SCIEnrg_Shield Activate_04_SFRMS_SCIWPNS.wav;Sfx/Shield/SCIEnrg_Shield Activate_04_SFRMS_SCIWPNS
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#begin Sfx/Shield/SCIEnrg_Shield Activate_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Shield/SCIEnrg_Shield Activate_05_SFRMS_SCIWPNS.wav;Sfx/Shield/SCIEnrg_Shield Activate_05_SFRMS_SCIWPNS
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#begin Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_01_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_01_SFRMS_SCIWPNS.wav;Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_01_SFRMS_SCIWPNS
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#begin Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_02_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/build:Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_02_SFRMS_SCIWPNS.wav;Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_02_SFRMS_SCIWPNS
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#begin Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_03_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_03_SFRMS_SCIWPNS.wav;Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_03_SFRMS_SCIWPNS
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#begin Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_04_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_04_SFRMS_SCIWPNS.wav;Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_04_SFRMS_SCIWPNS
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#begin Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_05_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_05_SFRMS_SCIWPNS.wav;Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_05_SFRMS_SCIWPNS
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#begin Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_06_SFRMS_SCIWPNS.wav
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/importer:WavImporter
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/processor:SoundEffectProcessor
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/processorParam:Quality=Best
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/build:Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_06_SFRMS_SCIWPNS.wav;Sfx/Silenced Pistol/GUNSupr_Silenced Pistol Fire Short_06_SFRMS_SCIWPNS
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#begin Sprites/Asteroid 01_png_processed.png
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/importer:TextureImporter
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Asteroid 01_png_processed.png
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#begin Sprites/Asteroid 02_png_processed.png
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/importer:TextureImporter
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Asteroid 02_png_processed.png
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#begin Sprites/Asteroid 03_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Asteroid 03_png_processed.png
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#begin Sprites/Asteroid 04_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Asteroid 04_png_processed.png
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#begin Sprites/Cover_Blue_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Cover_Blue_png_processed.png;Sprites/Cover_Blue.png
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#begin Sprites/Cover_Green_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Cover_Green_png_processed.png;Sprites/Cover_Green.png
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#begin Sprites/Cover_Red_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Cover_Red_png_processed.png;Sprites/Cover_Red.png
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#begin Sprites/Enemy01_Green_Frame_1_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Green_Frame_1_png_processed.png
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#begin Sprites/Enemy01_Green_Frame_2_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Green_Frame_2_png_processed.png
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#begin Sprites/Enemy01_Green_Frame_3_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Green_Frame_3_png_processed.png
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#begin Sprites/Enemy01_Red_Frame_1_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Red_Frame_1_png_processed.png
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#begin Sprites/Enemy01_Red_Frame_2_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Red_Frame_2_png_processed.png
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#begin Sprites/Enemy01_Red_Frame_3_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Red_Frame_3_png_processed.png
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#begin Sprites/Enemy01_Shadow_Frame_1_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Shadow_Frame_1_png_processed.png
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#begin Sprites/Enemy01_Shadow_Frame_2_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Shadow_Frame_2_png_processed.png
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#begin Sprites/Enemy01_Shadow_Frame_3_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Shadow_Frame_3_png_processed.png
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#begin Sprites/Enemy01_Teal_Frame_1_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Teal_Frame_1_png_processed.png
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#begin Sprites/Enemy01_Teal_Frame_2_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Teal_Frame_2_png_processed.png
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#begin Sprites/Enemy01_Teal_Frame_3_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy01_Teal_Frame_3_png_processed.png
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#begin Sprites/Enemy02_Shadow_Frame_1_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy02_Shadow_Frame_1_png_processed.png
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#begin Sprites/Enemy02_Shadow_Frame_2_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
|
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/processorParam:PremultiplyAlpha=True
|
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/processorParam:ResizeToPowerOfTwo=False
|
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy02_Shadow_Frame_2_png_processed.png
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#begin Sprites/Enemy02_Shadow_Frame_3_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
|
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/processorParam:ColorKeyEnabled=True
|
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/processorParam:GenerateMipmaps=False
|
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/processorParam:PremultiplyAlpha=True
|
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
|
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/processorParam:TextureFormat=Color
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/build:Sprites/Enemy02_Shadow_Frame_3_png_processed.png
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#begin Sprites/Enemy02_Teal_Frame_1_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
|
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/processorParam:ColorKeyEnabled=True
|
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/processorParam:GenerateMipmaps=False
|
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/processorParam:PremultiplyAlpha=True
|
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/processorParam:ResizeToPowerOfTwo=False
|
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/processorParam:MakeSquare=False
|
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/processorParam:TextureFormat=Color
|
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/build:Sprites/Enemy02_Teal_Frame_1_png_processed.png
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#begin Sprites/Enemy02_Teal_Frame_2_png_processed.png
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/importer:TextureImporter
|
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/processor:TextureProcessor
|
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/processorParam:ColorKeyColor=255,0,255,255
|
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/processorParam:ColorKeyEnabled=True
|
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/processorParam:GenerateMipmaps=False
|
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
|
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/processorParam:MakeSquare=False
|
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/processorParam:TextureFormat=Color
|
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/build:Sprites/Enemy02_Teal_Frame_2_png_processed.png
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#begin Sprites/Enemy02_Teal_Frame_3_png_processed.png
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/importer:TextureImporter
|
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/processor:TextureProcessor
|
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/processorParam:ColorKeyColor=255,0,255,255
|
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/processorParam:ColorKeyEnabled=True
|
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/processorParam:GenerateMipmaps=False
|
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/processorParam:PremultiplyAlpha=True
|
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/processorParam:ResizeToPowerOfTwo=False
|
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/processorParam:MakeSquare=False
|
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/processorParam:TextureFormat=Color
|
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/build:Sprites/Enemy02_Teal_Frame_3_png_processed.png
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#begin Sprites/Enemy02Green_Frame_1_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
|
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/processorParam:ColorKeyColor=255,0,255,255
|
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/processorParam:ColorKeyEnabled=True
|
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/processorParam:GenerateMipmaps=False
|
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/processorParam:PremultiplyAlpha=True
|
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/processorParam:ResizeToPowerOfTwo=False
|
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/processorParam:MakeSquare=False
|
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/processorParam:TextureFormat=Color
|
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/build:Sprites/Enemy02Green_Frame_1_png_processed.png
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#begin Sprites/Enemy02Green_Frame_2_png_processed.png
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/importer:TextureImporter
|
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/processor:TextureProcessor
|
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/processorParam:ColorKeyColor=255,0,255,255
|
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/processorParam:ColorKeyEnabled=True
|
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/processorParam:GenerateMipmaps=False
|
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/processorParam:PremultiplyAlpha=True
|
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/processorParam:ResizeToPowerOfTwo=False
|
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/processorParam:MakeSquare=False
|
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/processorParam:TextureFormat=Color
|
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/build:Sprites/Enemy02Green_Frame_2_png_processed.png
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|
#begin Sprites/Enemy02Green_Frame_3_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Enemy02Green_Frame_3_png_processed.png
|
|
|
|
#begin Sprites/Enemy02Red_Frame_1_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Enemy02Red_Frame_1_png_processed.png
|
|
|
|
#begin Sprites/Enemy02Red_Frame_2_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Enemy02Red_Frame_2_png_processed.png
|
|
|
|
#begin Sprites/Enemy02Red_Frame_3_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Enemy02Red_Frame_3_png_processed.png
|
|
|
|
#begin Sprites/Exhaust_Frame_01_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Exhaust_Frame_01_png_processed.png
|
|
|
|
#begin Sprites/Exhaust_Frame_02_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Exhaust_Frame_02_png_processed.png
|
|
|
|
#begin Sprites/Exhaust_Frame_03_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Exhaust_Frame_03_png_processed.png
|
|
|
|
#begin Sprites/Exhaust_Frame_04_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Exhaust_Frame_04_png_processed.png
|
|
|
|
#begin Sprites/Exhaust_Frame_05_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Exhaust_Frame_05_png_processed.png
|
|
|
|
#begin Sprites/Exhaust_Frame_06_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Exhaust_Frame_06_png_processed.png
|
|
|
|
#begin Sprites/Explosion01_Frame_01_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion01_Frame_01_png_processed.png
|
|
|
|
#begin Sprites/Explosion01_Frame_02_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion01_Frame_02_png_processed.png
|
|
|
|
#begin Sprites/Explosion01_Frame_03_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion01_Frame_03_png_processed.png
|
|
|
|
#begin Sprites/Explosion01_Frame_04_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion01_Frame_04_png_processed.png
|
|
|
|
#begin Sprites/Explosion01_Frame_05_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion01_Frame_05_png_processed.png
|
|
|
|
#begin Sprites/Explosion01_Frame_06_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion01_Frame_06_png_processed.png
|
|
|
|
#begin Sprites/Explosion01_Frame_07_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion01_Frame_07_png_processed.png
|
|
|
|
#begin Sprites/Explosion01_Frame_08_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion01_Frame_08_png_processed.png
|
|
|
|
#begin Sprites/Explosion01_Frame_09_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion01_Frame_09_png_processed.png
|
|
|
|
#begin Sprites/Explosion02_Frame_01_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion02_Frame_01_png_processed.png
|
|
|
|
#begin Sprites/Explosion02_Frame_02_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion02_Frame_02_png_processed.png
|
|
|
|
#begin Sprites/Explosion02_Frame_03_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion02_Frame_03_png_processed.png
|
|
|
|
#begin Sprites/Explosion02_Frame_04_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion02_Frame_04_png_processed.png
|
|
|
|
#begin Sprites/Explosion02_Frame_05_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion02_Frame_05_png_processed.png
|
|
|
|
#begin Sprites/Explosion02_Frame_06_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion02_Frame_06_png_processed.png
|
|
|
|
#begin Sprites/Explosion02_Frame_07_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion02_Frame_07_png_processed.png
|
|
|
|
#begin Sprites/Explosion02_Frame_08_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion02_Frame_08_png_processed.png
|
|
|
|
#begin Sprites/Explosion02_Frame_09_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Explosion02_Frame_09_png_processed.png
|
|
|
|
#begin Sprites/GunTurret_ExampleGun_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/GunTurret_ExampleGun_png_processed.png;Sprites/GunTurret_ExampleGun.png
|
|
|
|
#begin Sprites/GunTurret_Green_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/GunTurret_Green_png_processed.png;Sprites/GunTurret_Green.png
|
|
|
|
#begin Sprites/GunTurret_Orange_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/GunTurret_Orange_png_processed.png;Sprites/GunTurret_Orange.png
|
|
|
|
#begin Sprites/GunTurret_Red_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/GunTurret_Red_png_processed.png;Sprites/GunTurret_Red.png
|
|
|
|
#begin Sprites/GunTurret_Teal_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/GunTurret_Teal_png_processed.png;Sprites/GunTurret_Teal.png
|
|
|
|
#begin Sprites/GunTurretMount_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/GunTurretMount_png_processed.png;Sprites/GunTurretMount.png
|
|
|
|
#begin Sprites/Laser_Large_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Laser_Large_png_processed.png;Sprites/Laser_Large.png
|
|
|
|
#begin Sprites/Laser_Medium_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Laser_Medium_png_processed.png;Sprites/Laser_Medium.png
|
|
|
|
#begin Sprites/Laser_Small_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Laser_Small_png_processed.png;Sprites/Laser_Small.png
|
|
|
|
#begin Sprites/Minigun_Large_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Minigun_Large_png_processed.png;Sprites/Minigun_Large.png
|
|
|
|
#begin Sprites/Minigun_Medium_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Minigun_Medium_png_processed.png;Sprites/Minigun_Medium.png
|
|
|
|
#begin Sprites/Minigun_Small_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Minigun_Small_png_processed.png;Sprites/Minigun_Small.png
|
|
|
|
#begin Sprites/Plasma_Large_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Plasma_Large_png_processed.png;Sprites/Plasma_Large.png
|
|
|
|
#begin Sprites/Plasma_Medium_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Plasma_Medium_png_processed.png;Sprites/Plasma_Medium.png
|
|
|
|
#begin Sprites/Plasma_Small_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Plasma_Small_png_processed.png;Sprites/Plasma_Small.png
|
|
|
|
#begin Sprites/Platform_01_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Platform_01_png_processed.png
|
|
|
|
#begin Sprites/Platform_02_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Platform_02_png_processed.png
|
|
|
|
#begin Sprites/Platform_03_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Platform_03_png_processed.png
|
|
|
|
#begin Sprites/Platform_04_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Platform_04_png_processed.png
|
|
|
|
#begin Sprites/Platform_Corner_NorthEast_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Platform_Corner_NorthEast_png_processed.png
|
|
|
|
#begin Sprites/Platform_Corner_NorthWest_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Platform_Corner_NorthWest_png_processed.png
|
|
|
|
#begin Sprites/Platform_Corner_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Platform_Corner_png_processed.png
|
|
|
|
#begin Sprites/Platform_Corner_SouthEast_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Platform_Corner_SouthEast_png_processed.png
|
|
|
|
#begin Sprites/Platform_Corner_SouthWest_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Platform_Corner_SouthWest_png_processed.png
|
|
|
|
#begin Sprites/Platform_Edge_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Platform_Edge_png_processed.png
|
|
|
|
#begin Sprites/PlatformCorner_NorthEast_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlatformCorner_NorthEast_png_processed.png
|
|
|
|
#begin Sprites/PlatformCorner_NorthWest_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlatformCorner_NorthWest_png_processed.png
|
|
|
|
#begin Sprites/PlatformCorner_SouthEast_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlatformCorner_SouthEast_png_processed.png
|
|
|
|
#begin Sprites/PlatformCorner_SouthWest_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlatformCorner_SouthWest_png_processed.png
|
|
|
|
#begin Sprites/PlayerBlue_Frame_01_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlayerBlue_Frame_01_png_processed.png;Sprites/PlayerBlue_Frame_01.png
|
|
|
|
#begin Sprites/PlayerBlue_Frame_02_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlayerBlue_Frame_02_png_processed.png;Sprites/PlayerBlue_Frame_02.png
|
|
|
|
#begin Sprites/PlayerBlue_Frame_03_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlayerBlue_Frame_03_png_processed.png;Sprites/PlayerBlue_Frame_03.png
|
|
|
|
#begin Sprites/PlayerRed_Frame_01_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlayerRed_Frame_01_png_processed.png;Sprites/PlayerRed_Frame_01.png
|
|
|
|
#begin Sprites/PlayerRed_Frame_02_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlayerRed_Frame_02_png_processed.png;Sprites/PlayerRed_Frame_02.png
|
|
|
|
#begin Sprites/PlayerRed_Frame_03_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlayerRed_Frame_03_png_processed.png;Sprites/PlayerRed_Frame_03.png
|
|
|
|
#begin Sprites/PlayerShadow_Frame_01_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlayerShadow_Frame_01_png_processed.png;Sprites/PlayerShadow_Frame_01.png
|
|
|
|
#begin Sprites/PlayerShadow_Frame_02_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlayerShadow_Frame_02_png_processed.png;Sprites/PlayerShadow_Frame_02.png
|
|
|
|
#begin Sprites/PlayerShadow_Frame_03_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/PlayerShadow_Frame_03_png_processed.png;Sprites/PlayerShadow_Frame_03.png
|
|
|
|
#begin Sprites/Powerup_Ammo_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Powerup_Ammo_png_processed.png;Sprites/Powerup_Ammo.png
|
|
|
|
#begin Sprites/Powerup_Energy_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Powerup_Energy_png_processed.png;Sprites/Powerup_Energy.png
|
|
|
|
#begin Sprites/Powerup_Health_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Powerup_Health_png_processed.png;Sprites/Powerup_Health.png
|
|
|
|
#begin Sprites/Powerup_Rockets_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Powerup_Rockets_png_processed.png;Sprites/Powerup_Rockets.png
|
|
|
|
#begin Sprites/Powerup_Shadow_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Powerup_Shadow_png_processed.png;Sprites/Powerup_Shadow.png
|
|
|
|
#begin Sprites/Powerup_Shields_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Powerup_Shields_png_processed.png;Sprites/Powerup_Shields.png
|
|
|
|
#begin Sprites/Proton_Large_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Proton_Large_png_processed.png;Sprites/Proton_Large.png
|
|
|
|
#begin Sprites/Proton_Medium_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
|
/build:Sprites/Proton_Medium_png_processed.png;Sprites/Proton_Medium.png
|
|
|
|
#begin Sprites/Proton_Small_png_processed.png
|
|
/importer:TextureImporter
|
|
/processor:TextureProcessor
|
|
/processorParam:ColorKeyColor=255,0,255,255
|
|
/processorParam:ColorKeyEnabled=True
|
|
/processorParam:GenerateMipmaps=False
|
|
/processorParam:PremultiplyAlpha=True
|
|
/processorParam:ResizeToPowerOfTwo=False
|
|
/processorParam:MakeSquare=False
|
|
/processorParam:TextureFormat=Color
|
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/build:Sprites/Proton_Small_png_processed.png;Sprites/Proton_Small.png
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#begin Sprites/Rotor_png_processed.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:Sprites/Rotor_png_processed.png;Sprites/Rotor.png
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