Added mines.
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@@ -1,5 +1,6 @@
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using AlienAttack.MonoGame.Things;
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using AlienAttack.MonoGame.Things.Enemies;
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using AlienAttack.MonoGame.Things.Enemies.Mines;
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using AlienAttack.MonoGame.Things.Stars;
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using AlienAttack.MonoGame.View;
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using Microsoft.Xna.Framework;
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@@ -362,6 +363,24 @@ internal class GameLoop : GameLoopBase
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Sprites.Add(enemy);
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_spawnNewEnemyThreshold = 100 + _random.Next(0, 100);
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}
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else if (randomNumber == 6)
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{
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GreenMine enemy = new(_random.Next(0, ViewTransform.ScreenWidth - Mine.Width), -Mine.Height);
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Sprites.Add(enemy);
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_spawnNewEnemyThreshold = 100 + _random.Next(0, 100);
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}
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else if (randomNumber == 7)
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{
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RedMine enemy = new(_random.Next(0, ViewTransform.ScreenWidth - Mine.Width), -Mine.Height);
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Sprites.Add(enemy);
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_spawnNewEnemyThreshold = 100 + _random.Next(0, 100);
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}
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else if (randomNumber == 8)
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{
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BlueMine enemy = new(_random.Next(0, ViewTransform.ScreenWidth - Mine.Width), -Mine.Height);
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Sprites.Add(enemy);
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_spawnNewEnemyThreshold = 100 + _random.Next(0, 100);
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}
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}
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}
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}
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