Updated asteriods, mines, and explosions.
This commit is contained in:
@@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace AlienAttack.MonoGame.Textures;
|
||||
namespace AlienAttack.MonoGame.Textures;
|
||||
|
||||
//public enum TextureId
|
||||
//{
|
||||
@@ -39,4 +33,12 @@ public static class TextureNames
|
||||
public const string ProtonMedium = "Sprites/Proton_Medium";
|
||||
public const string ProtonLarge = "Sprites/Proton_Large";
|
||||
}
|
||||
|
||||
public static class Asteriods
|
||||
{
|
||||
public const string VariantA = "Sprites/Asteroid 01";
|
||||
public const string VariantB = "Sprites/Asteroid 02";
|
||||
public const string VariantC = "Sprites/Asteroid 03";
|
||||
public const string VariantD = "Sprites/Asteroid 04";
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user