Added new enemy ships. Cleaned up enemy code.
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@@ -344,6 +344,24 @@ internal class GameLoop : GameLoopBase
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Sprites.Add(enemy);
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_spawnNewEnemyThreshold = 100 + _random.Next(0, 100);
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}
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else if (randomNumber == 3)
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{
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Enemy02Green enemy = new(_random.Next(0, ViewTransform.ScreenWidth - 64), -64);
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Sprites.Add(enemy);
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_spawnNewEnemyThreshold = 100 + _random.Next(0, 100);
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}
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else if (randomNumber == 4)
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{
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Enemy02Red enemy = new(_random.Next(0, ViewTransform.ScreenWidth - 64), -64);
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Sprites.Add(enemy);
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_spawnNewEnemyThreshold = 100 + _random.Next(0, 100);
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}
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else if (randomNumber == 5)
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{
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Enemy02Teal enemy = new(_random.Next(0, ViewTransform.ScreenWidth - 64), -64);
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Sprites.Add(enemy);
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_spawnNewEnemyThreshold = 100 + _random.Next(0, 100);
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}
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}
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}
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}
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