Added texture cache and sprite origins.

This commit is contained in:
2026-01-14 23:09:13 -05:00
parent fcb4f1cf05
commit 61d51f5188
36 changed files with 319 additions and 83 deletions

View File

@@ -1,5 +1,6 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
namespace AlienAttack.MonoGame.Things.Enemies.Mines;
@@ -9,12 +10,12 @@ public abstract class Mine : MoveableSprite
public const int Height = 64;
protected float Rotation = 0;
protected Vector2 Origin = new(30, 33);
protected abstract string CoverColor { get; }
public Mine(int x, int y) : base(x, y)
{
Origin = new(30, 33);
BoundBox = new(10, 14, 40, 38);
YVelocity = 1;
XVelocity = 0;
@@ -74,6 +75,18 @@ public abstract class Mine : MoveableSprite
CollisionBox = new Rectangle((int)XPosition + BoundBox.X - (int)Origin.X, (int)YPosition + BoundBox.Y - (int)Origin.Y, BoundBox.Width, BoundBox.Height);
float xDiff = (XPosition + Origin.X) - (context.Player.XPosition + context.Player.Origin.X);
float yDiff = (YPosition + Origin.Y) - (context.Player.YPosition + context.Player.Origin.Y);
double distance = Math.Sqrt(xDiff * xDiff + yDiff * yDiff);
if (distance < 100)
{
IsDead = true;
SpawnExplosion(context);
return;
}
if (YPosition - Origin.Y > context.ViewTransform.ScreenHeight)
{
IsDead = true;
@@ -87,4 +100,10 @@ public abstract class Mine : MoveableSprite
Rotation = 0;
}
}
private void SpawnExplosion(SpriteUpdateContext context)
{
context.SpawnSprite(new Explosion((int)XPosition, (int)YPosition, XVelocity, YVelocity));
context.AudioManager.PlayExplosion();
}
}