Added additional voice work update logic.
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201
JSMR.Tests/Fixtures/VoiceWorkUpsertFixture.cs
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201
JSMR.Tests/Fixtures/VoiceWorkUpsertFixture.cs
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using JSMR.Application.Common;
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using JSMR.Application.Integrations.DLSite.Models;
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using JSMR.Application.Scanning.Contracts;
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using JSMR.Infrastructure.Data;
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using Microsoft.EntityFrameworkCore;
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namespace JSMR.Tests.Fixtures;
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public class VoiceWorkUpsertFixture : MariaDbFixture
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{
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protected override async Task OnInitializedAsync(AppDbContext context)
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{
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await SeedAsync(context);
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}
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private static async Task SeedAsync(AppDbContext context)
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{
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if (await context.VoiceWorks.AnyAsync())
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return;
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context.Circles.AddRange(
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new() { CircleId = 1, Name = "Good Dreams", MakerId = "RG00001" },
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new() { CircleId = 2, Name = "Sweet Dreams", Favorite = true, MakerId = "RG00002" },
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new() { CircleId = 3, Name = "Nightmare Fuel", Blacklisted = true, MakerId = "RG00003" }
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);
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context.VoiceWorks.AddRange(
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new() { VoiceWorkId = 1, CircleId = 1, ProductId = "RJ0000001", ProductName = "Today Sounds", Description = "An average product.", Status = (byte)VoiceWorkStatus.Available, SalesDate = new(2025, 1, 1), Downloads = 500, WishlistCount = 750, StarRating = 35 },
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new() { VoiceWorkId = 2, CircleId = 2, ProductId = "RJ0000002", ProductName = "Super Comfy ASMR", Description = "An amazing product!", Status = (byte)VoiceWorkStatus.NewRelease, SalesDate = new(2025, 1, 3), Downloads = 5000, WishlistCount = 12000, StarRating = 50, Favorite = true },
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new() { VoiceWorkId = 3, CircleId = 3, ProductId = "RJ0000003", ProductName = "Low Effort", Description = "A bad product.", Status = (byte)VoiceWorkStatus.Available, SalesDate = new(2025, 1, 2), Downloads = 50, WishlistCount = 100, StarRating = 20 },
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new() { VoiceWorkId = 4, CircleId = 1, ProductId = "RJ0000004", ProductName = "Tomorrow Sounds", Description = "A average upcoming product.", Status = (byte)VoiceWorkStatus.Upcoming, ExpectedDate = new(2025, 1, 1), WishlistCount = 300 },
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new() { VoiceWorkId = 5, CircleId = 2, ProductId = "RJ0000005", ProductName = "Super Comfy ASMR+", Description = "All your favorite sounds, plus more!", Status = (byte)VoiceWorkStatus.NewAndUpcoming, ExpectedDate = new(2025, 1, 11), WishlistCount = 10000 }
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);
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context.Tags.AddRange(
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new() { TagId = 1, Name = "ASMR" },
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new() { TagId = 2, Name = "OL" },
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new() { TagId = 3, Name = "ほのぼの" },
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new() { TagId = 4, Name = "エルフ/妖精" },
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new() { TagId = 5, Name = "ツンデレ", Favorite = true },
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new() { TagId = 6, Name = "オールハッピー" },
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new() { TagId = 7, Name = "ギャル" },
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new() { TagId = 8, Name = "メイド" },
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new() { TagId = 9, Name = "ノンフィクション/体験談", Blacklisted = true }
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);
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context.EnglishTags.AddRange(
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new() { EnglishTagId = 1, TagId = 1, Name = "ASMR" },
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new() { EnglishTagId = 2, TagId = 2, Name = "Office Lady" },
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new() { EnglishTagId = 3, TagId = 3, Name = "Heartwarming" },
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new() { EnglishTagId = 4, TagId = 4, Name = "Elf / Fairy" },
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new() { EnglishTagId = 5, TagId = 5, Name = "Tsundere" },
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new() { EnglishTagId = 6, TagId = 6, Name = "All Happy" },
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new() { EnglishTagId = 7, TagId = 7, Name = "Gal" },
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new() { EnglishTagId = 8, TagId = 8, Name = "Maid" },
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new() { EnglishTagId = 9, TagId = 9, Name = "Non-Fiction / Narrative" }
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);
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context.VoiceWorkTags.AddRange(
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new() { VoiceWorkId = 1, TagId = 1 }, // ASMR
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new() { VoiceWorkId = 1, TagId = 2 }, // Office Lady
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new() { VoiceWorkId = 2, TagId = 1 }, // ASMR
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new() { VoiceWorkId = 2, TagId = 3 }, // Heartwarming
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new() { VoiceWorkId = 2, TagId = 4 }, // Elf / Fairy
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new() { VoiceWorkId = 2, TagId = 5 }, // Tsundere
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new() { VoiceWorkId = 2, TagId = 6 }, // All Happy
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new() { VoiceWorkId = 2, TagId = 7 }, // Gal
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new() { VoiceWorkId = 2, TagId = 8 }, // Maid
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new() { VoiceWorkId = 3, TagId = 5 }, // Tsundere
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new() { VoiceWorkId = 3, TagId = 9 } // Non-Fiction / Narrative
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//new() { VoiceWorkId = 3, TagId = 1 },
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//new() { VoiceWorkId = 3, TagId = 1 },
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//new() { VoiceWorkId = 3, TagId = 1 },
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//new() { VoiceWorkId = 3, TagId = 1 },
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//new() { VoiceWorkId = 3, TagId = 1 },
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//new() { VoiceWorkId = 4, TagId = 1 },
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//new() { VoiceWorkId = 4, TagId = 1 },
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//new() { VoiceWorkId = 4, TagId = 1 },
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//new() { VoiceWorkId = 4, TagId = 1 },
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//new() { VoiceWorkId = 4, TagId = 1 },
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//new() { VoiceWorkId = 4, TagId = 1 },
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//new() { VoiceWorkId = 4, TagId = 1 },
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//new() { VoiceWorkId = 5, TagId = 5 } // Tsundere
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//new() { VoiceWorkId = 5, TagId = 1 },
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//new() { VoiceWorkId = 5, TagId = 1 },
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//new() { VoiceWorkId = 5, TagId = 1 },
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//new() { VoiceWorkId = 5, TagId = 1 },
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//new() { VoiceWorkId = 5, TagId = 1 },
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//new() { VoiceWorkId = 5, TagId = 1 }
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);
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context.Creators.AddRange(
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new() { CreatorId = 1, Name = "陽向葵ゅか", Favorite = true },
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new() { CreatorId = 2, Name = "秋野かえで" },
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new() { CreatorId = 3, Name = "柚木つばめ" },
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new() { CreatorId = 4, Name = "逢坂成美" },
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new() { CreatorId = 5, Name = "山田じぇみ子", Blacklisted = true }
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);
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context.VoiceWorkCreators.AddRange(
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new() { VoiceWorkId = 1, CreatorId = 2 }, // 秋野かえで
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new() { VoiceWorkId = 2, CreatorId = 1 }, // 陽向葵ゅか
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new() { VoiceWorkId = 3, CreatorId = 5 }, // 山田じぇみ子
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new() { VoiceWorkId = 3, CreatorId = 1 }, // 陽向葵ゅか
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new() { VoiceWorkId = 4, CreatorId = 3 }, // 柚木つばめ
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new() { VoiceWorkId = 5, CreatorId = 1 }, // 陽向葵ゅか
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new() { VoiceWorkId = 5, CreatorId = 4 } // 逢坂成美
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);
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// <Product Id> <Maker Id> <Circle Name> <Product Name> <Product Description> <Tags> <Creators>
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context.VoiceWorkSearches.AddRange(
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new() { VoiceWorkId = 1, SearchText = "RJ0000001 RG00001 Good Dreams Today Sounds An average product. ASMR Office Lady" },
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new() { VoiceWorkId = 2, SearchText = "RJ0000002 RG00002 Sweet Dreams Super Comfy ASMR An amazing product! ASMR Heartwarming Elf / Fairy Tsundere All Happy Gal Maid" },
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new() { VoiceWorkId = 3, SearchText = "RJ0000003 RG00003 Nightmare Fuel Low Effort A bad product." },
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new() { VoiceWorkId = 4, SearchText = "RJ0000004 RG00001 Good Dreams Tomorrow Sounds A average upcoming product." },
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new() { VoiceWorkId = 5, SearchText = "RJ0000005 RG00002 Sweet Dreams Super Comfy ASMR+ All your favorite sounds, plus more!" }
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);
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await context.SaveChangesAsync();
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}
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public VoiceWorkIngest[] GetFirstRoundIngests()
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{
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DLSiteWork work1 = new()
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{
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ProductId = "001",
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ProductName = "fdsfs",
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MakerId = "RG00001",
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Maker = "",
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ImageUrl = "",
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SmallImageUrl = ""
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};
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VoiceWorkDetails details1 = new()
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{
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AgeRating = AgeRating.R18,
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};
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VoiceWorkIngest[] ingests =
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[
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new(work1, details1)
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{
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MakerId = "RG00001",
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MakerName = "Good Dreams",
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ProductId = "RJ0000001",
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Title = "Today Sounds",
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Description = "An average product.",
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Tags = ["ASMR", "Office Lady"],
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AgeRating = AgeRating.R15,
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SalesDate = new DateOnly(2025, 1, 1),
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ExpectedDate = null,
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WishlistCount = 750,
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Downloads = 500,
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HasTrial = true,
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HasDLPlay = true
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},
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new(work1, details1)
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{
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MakerId = "RG00002",
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MakerName = "Sweet Dreams",
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ProductId = "RJ0000002",
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Title = "Super Comfy ASMR",
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Description = "An amazing product!",
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AgeRating = AgeRating.AllAges,
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Tags = ["ASMR", "Heartwarming", "Elf / Fairy", "Tsundere", "All Happy", "Gal", "Maid"],
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SalesDate = new DateOnly(2025, 3, 1),
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ExpectedDate = null,
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WishlistCount = 12000,
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Downloads = 5000,
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HasTrial = true,
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HasDLPlay = true
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},
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new(work1, details1)
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{
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MakerId = "RG00003",
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MakerName = "Nightmare Fuel",
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ProductId = "RJ0000003",
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Title = "Low Effort",
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Description = "A bad product.",
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Tags = ["Tsundere", "Non-Fiction / Narrative"],
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AgeRating = AgeRating.R18,
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SalesDate = new DateOnly(2025, 1, 1),
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ExpectedDate = null,
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WishlistCount = 100,
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Downloads = 50,
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HasTrial = true,
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HasDLPlay = false
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}
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];
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return ingests;
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}
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}
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