Files
harmonia/Harmonia.WinUI/Session/SessionRestorer.cs

55 lines
1.4 KiB
C#

using Harmonia.Core.Player;
using Harmonia.Core.Playlists;
using System;
using System.Linq;
namespace Harmonia.WinUI.Session;
public class SessionRestorer(
ISessionService sessionService,
IPlaylistManager playlistManager,
IAudioPlayer audioPlayer) : ISessionRestorer
{
public void Restore()
{
RestorePlaylist();
RestoreAudioPlayer();
}
private void RestorePlaylist()
{
PlaylistState playlistState = sessionService.Session.Playlist;
if (string.IsNullOrWhiteSpace(playlistState.OpenPlaylistUID))
return;
Playlist? playlist = playlistManager.Playlists.FirstOrDefault(p => p.UID == playlistState.OpenPlaylistUID);
if (playlist is null)
return;
playlistManager.CurrentPlaylist = playlist;
}
private void RestoreAudioPlayer()
{
AudioPlayerState audioPlayerState = sessionService.Session.Player;
if (string.IsNullOrWhiteSpace(audioPlayerState.PlaylistSongUID))
return;
Playlist? playlist = playlistManager.FindPlaylistContaining(audioPlayerState.PlaylistSongUID);
if (playlist is null)
return;
PlaylistSong? song = playlist.Songs.FirstOrDefault(s => s.UID == audioPlayerState.PlaylistSongUID);
if (song is null)
return;
//PlaybackMode playbackMode = audioPlayerState.PlaybackState
audioPlayer.LoadAsync(song, PlaybackMode.LoadOnly);
}
}