Files
harmonia/Harmonia.Core/Playlists/Playlist.cs

365 lines
9.5 KiB
C#

using Harmonia.Core.Extensions;
using Harmonia.Core.Models;
namespace Harmonia.Core.Playlists;
public class Playlist
{
private readonly List<PlaylistSong> _songs = [];
private readonly List<GroupOption> _groupOptions = [];
private readonly List<SortOption> _sortOptions = [];
public string UID { get; init; } = Guid.NewGuid().ToString();
public string? Name { get; private set; }
public IReadOnlyList<PlaylistSong> Songs => _songs;
public IReadOnlyList<GroupOption> GroupOptions => _groupOptions;
public IReadOnlyList<SortOption> SortOptions => _sortOptions;
public bool IsLocked { get; private set; }
public event EventHandler<PlaylistUpdatedEventArgs>? PlaylistUpdated;
public Playlist()
{
}
public Playlist(string? name)
{
Name = name;
}
internal static Playlist Restore(string uid, string? name, IEnumerable<PlaylistSong> songs, IEnumerable<GroupOption> groupOptions, IEnumerable<SortOption> sortOptions, bool isLocked)
{
Playlist playlist = new(name)
{
UID = uid,
IsLocked = isLocked
};
playlist._songs.AddRange(songs);
playlist._groupOptions.AddRange(groupOptions);
playlist._sortOptions.AddRange(sortOptions);
return playlist;
}
public int IndexOf(PlaylistSong playlistSong)
{
return _songs.IndexOf(playlistSong);
}
public void SetName(string name)
{
if (string.Equals(Name, name, StringComparison.Ordinal))
return;
Name = name;
PlaylistUpdatedEventArgs eventArgs = new()
{
Action = PlaylistUpdateAction.Rename,
Index = -1,
Count = 0,
Songs = []
};
PlaylistUpdated?.Invoke(this, eventArgs);
}
public void Lock()
{
if (IsLocked)
return;
IsLocked = true;
PlaylistUpdatedEventArgs eventArgs = new()
{
Action = PlaylistUpdateAction.Lock,
Index = -1,
Count = 0,
Songs = []
};
PlaylistUpdated?.Invoke(this, eventArgs);
}
public void Unlock()
{
if (IsLocked == false)
return;
IsLocked = false;
PlaylistUpdatedEventArgs eventArgs = new()
{
Action = PlaylistUpdateAction.Unlock,
Index = -1,
Count = 0,
Songs = []
};
PlaylistUpdated?.Invoke(this, eventArgs);
}
public void AddSong(Song song, int? index = null)
{
AddSongs([song], index);
}
public void AddSongs(Song[] songs, int? index = null)
{
PlaylistSong[] playlistSongs = [.. songs.Select(song => new PlaylistSong(song))];
AddSongs(playlistSongs, index);
}
private void AddSongs(PlaylistSong[] playlistSongs, int? index = null)
{
if (IsLocked)
return;
if (playlistSongs.Length == 0)
return;
int insertIndex = index ?? _songs.Count;
_songs.InsertRange(insertIndex, playlistSongs);
PlaylistUpdatedEventArgs eventArgs = new()
{
Action = PlaylistUpdateAction.Add,
Index = insertIndex,
Count = playlistSongs.Length,
Songs = playlistSongs
};
PlaylistUpdated?.Invoke(this, eventArgs);
}
public void MoveSong(PlaylistSong playlistSong, int newIndex)
{
int currentIndex = _songs.IndexOf(playlistSong);
MoveSong(currentIndex, newIndex);
}
public void MoveSong(int oldIndex, int newIndex)
{
if (IsLocked)
return;
if (oldIndex == newIndex)
return;
PlaylistSong playlistSong = _songs[oldIndex];
_songs.Remove(playlistSong);
_songs.Insert(newIndex, playlistSong);
PlaylistUpdatedEventArgs eventArgs = new()
{
Action = PlaylistUpdateAction.Move,
Index = oldIndex,
Count = 1,
Songs = [playlistSong],
NewIndex = newIndex
};
PlaylistUpdated?.Invoke(this, eventArgs);
}
public void SortSongs(PlaylistSong[] playlistSongs, SortOption[] sortOptions)
{
if (IsLocked)
return;
Dictionary<int, PlaylistSong> oldPlaylistSongs = playlistSongs
.OrderBy(_songs.IndexOf)
.ToDictionary(_songs.IndexOf, playlistSong => playlistSong);
Song[] songs = [.. playlistSongs.Select(playlistSong => playlistSong.Song)];
Song[] sortedSongs = [.. songs.SortBy(sortOptions)];
int currentSortIndex = 0;
foreach (int index in oldPlaylistSongs.Keys)
{
PlaylistSong playlistSong = oldPlaylistSongs[index];
Song sortedSong = sortedSongs[currentSortIndex++];
PlaylistSong newPlaylistSong = playlistSongs.First(ps => ps.Song == sortedSong);
if (newPlaylistSong == playlistSong)
continue;
_songs.RemoveAt(index);
_songs.Insert(index, newPlaylistSong);
}
PlaylistUpdatedEventArgs eventArgs = new()
{
Action = PlaylistUpdateAction.Reset,
Index = -1,
Count = playlistSongs.Length,
Songs = playlistSongs
};
PlaylistUpdated?.Invoke(this, eventArgs);
}
public void Randomize(PlaylistSong[] playlistSongs)
{
if (IsLocked)
return;
int[] originalIndexes = [.. playlistSongs.Select(playlistSong => _songs.IndexOf(playlistSong))];
PlaylistSong[] shuffledSongs = [.. playlistSongs.Shuffle()];
for (int i = 0; i < originalIndexes.Length; i++)
_songs[originalIndexes[i]] = shuffledSongs[i];
PlaylistUpdatedEventArgs eventArgs = new()
{
Action = PlaylistUpdateAction.Reset,
Index = -1,
Count = playlistSongs.Length,
Songs = playlistSongs
};
PlaylistUpdated?.Invoke(this, eventArgs);
}
public void Reverse(PlaylistSong[] playlistSongs)
{
if (IsLocked)
return;
int[] originalIndexes = [.. playlistSongs.Select(playlistSong => _songs.IndexOf(playlistSong))];
PlaylistSong[] reversedSongs = [.. originalIndexes.Select(i => _songs[i]).Reverse()];
for (int i = 0; i < originalIndexes.Length; i++)
_songs[originalIndexes[i]] = reversedSongs[i];
PlaylistUpdatedEventArgs eventArgs = new()
{
Action = PlaylistUpdateAction.Reset,
Index = -1,
Count = playlistSongs.Length,
Songs = playlistSongs
};
PlaylistUpdated?.Invoke(this, eventArgs);
}
public void RemoveSong(int index)
{
RemoveSongs(index, 1);
}
public void RemoveSongs(int index, int count)
{
PlaylistSong[] playlistSongs = [.. _songs.GetRange(index, count)];
RemoveSongs(playlistSongs);
}
public void RemoveSong(PlaylistSong playlistSong)
{
RemoveSongs([playlistSong]);
}
public void RemoveSongs(PlaylistSong[] playlistSongs)
{
if (IsLocked)
return;
List<PlaylistSong> removedSongs = [];
foreach (PlaylistSong playlistSong in playlistSongs)
{
if (_songs.Remove(playlistSong))
{
removedSongs.Add(playlistSong);
}
}
if (removedSongs.Count == 0)
return;
PlaylistUpdatedEventArgs eventArgs = new()
{
Action = PlaylistUpdateAction.Remove,
Index = -1,
Count = removedSongs.Count,
Songs = playlistSongs
};
PlaylistUpdated?.Invoke(this, eventArgs);
}
public void ImportTags(Song[] songs)
{
List<PlaylistSong> updatedPlaylistSongs = [];
foreach (Song song in songs)
{
PlaylistSong[] playlistSongs = [.. Songs.Where(playlistSong =>
string.Equals(playlistSong.Song.FileName, song.FileName, StringComparison.OrdinalIgnoreCase))];
foreach (PlaylistSong playlistSong in playlistSongs)
{
playlistSong.Song.Update(song);
}
updatedPlaylistSongs.AddRange(playlistSongs);
}
if (updatedPlaylistSongs.Count == 0)
return;
PlaylistUpdatedEventArgs eventArgs = new()
{
Action = PlaylistUpdateAction.Refresh,
Index = -1,
Count = updatedPlaylistSongs.Count,
Songs = [.. updatedPlaylistSongs]
};
PlaylistUpdated?.Invoke(this, eventArgs);
}
public void RemoveMissingSongs()
{
PlaylistSong[] missingSongs = [.. Songs.Where(playlistSong =>
File.Exists(playlistSong.Song.FileName) == false)];
if (missingSongs.Length == 0)
return;
RemoveSongs(missingSongs);
}
public void RemoveDuplicateSongs()
{
List<PlaylistSong> songsToRemove = [];
string[] fileNames = Songs
.GroupBy(x => x.Song.FileName)
.Where(x => x.Count() > 1)
.Select(x => x.Key)
.ToArray();
foreach (string fileName in fileNames)
{
List<PlaylistSong> songs = Songs.Where(x =>
string.Equals(x.Song.FileName, fileName, StringComparison.OrdinalIgnoreCase)).ToList();
for (int i = songs.Count - 1; i > 0; i--)
songsToRemove.Add(songs[i]);
}
if (songsToRemove.Count == 0)
return;
RemoveSongs(songsToRemove.ToArray());
}
}