Files
harmonia/Harmonia.Core/Playlists/PlaylistManager.cs

84 lines
2.2 KiB
C#

namespace Harmonia.Core.Playlists;
public class PlaylistManager : IPlaylistManager
{
private readonly IPlaylistRepository playlistRepository;
private readonly List<Playlist> _playlists = [];
public IReadOnlyList<Playlist> Playlists => _playlists;
private Playlist? _currentPlaylist;
public Playlist? CurrentPlaylist
{
get
{
return _currentPlaylist;
}
set
{
_currentPlaylist = value;
CurrentPlaylistChanged?.Invoke(this, new());
}
}
public event EventHandler? CurrentPlaylistChanged;
public event EventHandler<PlaylistAddedEventArgs>? PlaylistAdded;
public event EventHandler<PlaylistRemovedEventArgs>? PlaylistRemoved;
public PlaylistManager(IPlaylistRepository playlistRepository)
{
this.playlistRepository = playlistRepository;
}
public async Task InitializeAsync()
{
_playlists.AddRange(playlistRepository.Get());
foreach (Playlist playlist in _playlists)
{
playlist.PlaylistUpdated += OnPlaylistUpdated;
}
CurrentPlaylist = _playlists.Count > 0 ? _playlists[0] : await AddPlaylistAsync();
}
public async Task<Playlist> AddPlaylistAsync()
{
Playlist playlist = new()
{
Name = "New Playlist"
};
playlist.PlaylistUpdated += OnPlaylistUpdated;
_playlists.Add(playlist);
await playlistRepository.SaveAsync(playlist);
PlaylistAdded?.Invoke(this, new(playlist));
return playlist;
}
public void RemovePlaylist(Playlist playlist)
{
playlist.PlaylistUpdated -= OnPlaylistUpdated;
_playlists.Remove(playlist);
playlistRepository.Delete(playlist);
PlaylistRemoved?.Invoke(this, new(playlist));
}
public Playlist? GetPlaylist(PlaylistSong playlistSong)
{
return _playlists.FirstOrDefault(playlist => playlist.Songs.Any(song => song.UID == playlistSong.UID));
}
private async void OnPlaylistUpdated(object? sender, PlaylistUpdatedEventArgs e)
{
if (sender is not Playlist playlist)
return;
await playlistRepository.SaveAsync(playlist);
}
}