Fixed issue with maintaining audio player "pause" state between application restarts.

This commit is contained in:
2026-08-09 11:51:44 -04:00
parent 2be865d445
commit 895cfdc5f7
2 changed files with 18 additions and 26 deletions

View File

@@ -1,7 +1,6 @@
using Harmonia.Core.Engine;
using Harmonia.Core.Player;
using Harmonia.Core.Playlists;
using System;
using System.Linq;
using System.Threading.Tasks;
@@ -55,17 +54,7 @@ public class SessionRestorer(
if (audioPlayerState.Position > 0 && audioPlayerState.Position <= playlistSong.Song.Length.TotalSeconds)
audioPlayer.Position = audioPlayerState.Position;
switch (audioPlayerState.PlaybackState)
{
case AudioPlaybackState.Playing:
audioPlayer.Play();
break;
case AudioPlaybackState.Paused:
audioPlayer.Pause();
break;
case AudioPlaybackState.Stopped:
audioPlayer.Stop();
break;
}
if (audioPlayerState.PlaybackState == AudioPlaybackState.Playing)
audioPlayer.Play();
}
}