Fixed loading multiple songs issue.

This commit is contained in:
2026-07-28 00:19:30 -04:00
parent a85c65e833
commit 7cfcbf26cc
2 changed files with 44 additions and 13 deletions

View File

@@ -9,6 +9,8 @@ public class AudioPlayer : IAudioPlayer
private readonly IAudioEngine _audioEngine;
private readonly IPlaylistManager _playlistManager;
private int _loadVersion;
private Playlist? _playlist;
public Playlist? Playlist
{
@@ -241,8 +243,15 @@ public class AudioPlayer : IAudioPlayer
CurrentPlaylistSong = song;
int loadVersion = Interlocked.Increment(ref _loadVersion);
bool isLoaded = await TryLoadAsync(song);
// A newer load request was started while this one was in flight;
// abandon this one so only the latest request controls playback.
if (loadVersion != Volatile.Read(ref _loadVersion))
return false;
if (isLoaded == false)
{
if (mode == PlaybackMode.LoadAndPlay)