Updated certain events to have more concrete event arguments. Added try-catch block around playlist save logic. Added DispatchQueue where necessary.

This commit is contained in:
2026-08-05 22:57:28 -04:00
parent 1d45826c38
commit 75f820ed7b
11 changed files with 71 additions and 16 deletions

View File

@@ -20,9 +20,13 @@ public class AudioPlayer : IAudioPlayer
}
protected set
{
Playlist? oldPlaylist = _playlist;
_playlist = value;
NotifyPropertyChanged(nameof(Playlist));
PlaylistChanged?.Invoke(this, new());
PlaylistChangedEventArgs eventArgs = new(oldPlaylist, value);
PlaylistChanged?.Invoke(this, eventArgs);
}
}
@@ -37,9 +41,13 @@ public class AudioPlayer : IAudioPlayer
}
protected set
{
PlaylistSong? oldSong = _playingSong;
_playingSong = value;
NotifyPropertyChanged(nameof(PlayingSong));
PlayingSongChanged?.Invoke(this, new());
PlayingSongChangedEventArgs eventArgs = new(oldSong, value);
PlayingSongChanged?.Invoke(this, eventArgs);
}
}
@@ -115,8 +123,8 @@ public class AudioPlayer : IAudioPlayer
protected virtual int PreviousSongSecondsThreshold => 5;
public event EventHandler? PlaylistChanged;
public event EventHandler? PlayingSongChanged;
public event EventHandler<PlaylistChangedEventArgs>? PlaylistChanged;
public event EventHandler<PlayingSongChangedEventArgs>? PlayingSongChanged;
public event PropertyChangedEventHandler? PropertyChanged;
public AudioPlayer(IAudioEngine audioEngine, IPlaylistManager playlistManager)