Updated certain events to have more concrete event arguments. Added try-catch block around playlist save logic. Added DispatchQueue where necessary.
This commit is contained in:
@@ -20,9 +20,13 @@ public class AudioPlayer : IAudioPlayer
|
||||
}
|
||||
protected set
|
||||
{
|
||||
Playlist? oldPlaylist = _playlist;
|
||||
_playlist = value;
|
||||
|
||||
NotifyPropertyChanged(nameof(Playlist));
|
||||
PlaylistChanged?.Invoke(this, new());
|
||||
|
||||
PlaylistChangedEventArgs eventArgs = new(oldPlaylist, value);
|
||||
PlaylistChanged?.Invoke(this, eventArgs);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,9 +41,13 @@ public class AudioPlayer : IAudioPlayer
|
||||
}
|
||||
protected set
|
||||
{
|
||||
PlaylistSong? oldSong = _playingSong;
|
||||
_playingSong = value;
|
||||
|
||||
NotifyPropertyChanged(nameof(PlayingSong));
|
||||
PlayingSongChanged?.Invoke(this, new());
|
||||
|
||||
PlayingSongChangedEventArgs eventArgs = new(oldSong, value);
|
||||
PlayingSongChanged?.Invoke(this, eventArgs);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -115,8 +123,8 @@ public class AudioPlayer : IAudioPlayer
|
||||
|
||||
protected virtual int PreviousSongSecondsThreshold => 5;
|
||||
|
||||
public event EventHandler? PlaylistChanged;
|
||||
public event EventHandler? PlayingSongChanged;
|
||||
public event EventHandler<PlaylistChangedEventArgs>? PlaylistChanged;
|
||||
public event EventHandler<PlayingSongChangedEventArgs>? PlayingSongChanged;
|
||||
public event PropertyChangedEventHandler? PropertyChanged;
|
||||
|
||||
public AudioPlayer(IAudioEngine audioEngine, IPlaylistManager playlistManager)
|
||||
|
||||
Reference in New Issue
Block a user