Highlight active playlist. Various optimizations and fixes.
This commit is contained in:
@@ -21,7 +21,7 @@ internal class TestAudioPlayer(IAudioEngine audioEngine, IPlaylistManager playli
|
||||
if (Playlist == null || PlayingSong == null)
|
||||
return -1;
|
||||
|
||||
return Playlist.Songs.IndexOf(PlayingSong);
|
||||
return Playlist.IndexOf(PlayingSong);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,10 +54,7 @@ public class AudioPlayerTests
|
||||
new Song() { FileName = "Song7.mp3" }
|
||||
];
|
||||
|
||||
Playlist playlist = new()
|
||||
{
|
||||
Name = "Playlist1"
|
||||
};
|
||||
Playlist playlist = new("Playlist1");
|
||||
|
||||
playlist.AddSongs(songs);
|
||||
|
||||
@@ -65,7 +62,7 @@ public class AudioPlayerTests
|
||||
|
||||
_playlistManager = Substitute.For<IPlaylistManager>();
|
||||
_playlistManager.Playlists.Returns([playlist]);
|
||||
_playlistManager.GetPlaylist(Arg.Any<PlaylistSong>()).Returns(playlist);
|
||||
_playlistManager.FindPlaylistContaining(Arg.Any<PlaylistSong>()).Returns(playlist);
|
||||
|
||||
_audioPlayer = new TestAudioPlayer(_audioEngine, _playlistManager);
|
||||
_audioPlayer.SetPlaylist(playlist);
|
||||
|
||||
@@ -114,7 +114,7 @@ public class PlaylistTests
|
||||
|
||||
playlist.AddSongs(songs);
|
||||
|
||||
playlist.IsLocked = true;
|
||||
playlist.Lock();
|
||||
|
||||
Song song = new() { FileName = "Song4.mp3" };
|
||||
playlist.AddSong(song);
|
||||
|
||||
Reference in New Issue
Block a user