Add project files.
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26
FreedomFighter/FreedomFighter.csproj
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26
FreedomFighter/FreedomFighter.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0-windows</TargetFramework>
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<RollForward>Major</RollForward>
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<PublishReadyToRun>false</PublishReadyToRun>
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<TieredCompilation>false</TieredCompilation>
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<UseWindowsForms>true</UseWindowsForms>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.*" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Content\gfx\**;Content\maps\**;Content\tilesets\**;Content\sfx\**;Content\music\**" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
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<Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
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<Exec Command="dotnet tool restore" />
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</Target>
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</Project>
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