Files
alien-attack/AlientAttack.MonoGame/Things/Items/Health.cs

11 lines
248 B
C#

namespace AlienAttack.MonoGame.Things.Items;
public class Health : Item
{
protected override PickupKind Kind => PickupKind.Health;
public Health(int x, int y) : base(x, y)
{
TextureName = @$"Sprites\Powerup_Health";
}
}