18 lines
522 B
C#
18 lines
522 B
C#
using AlienAttack.MonoGame.Textures;
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namespace AlienAttack.MonoGame.Things.Bullets;
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public class MinigunBulletSmall : Bullet
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{
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public const int Width = 11;
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public const int Height = 21;
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protected override string TextureName => TextureNames.Bullets.MinigunSmall;
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public MinigunBulletSmall(float x, float y, float xVel, float yVel, Sprite owner) : base(x, y, xVel, yVel, owner)
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{
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Origin = new(Width / 2, Height / 2);
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BoundBox = new(0, 0, Width, Height);
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Damage = 1;
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}
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} |