Files
alien-attack/AlientAttack.MonoGame/Things/Items/Rockets.cs

16 lines
331 B
C#

namespace AlienAttack.MonoGame.Things.Items;
internal class Rockets : Item
{
protected override PickupKind Kind => PickupKind.Rockets;
public Rockets(int x, int y) : base(x, y)
{
TextureName = @$"Sprites\Powerup_Rockets";
}
protected override void ApplyEffect(Player player)
{
}
}