16 lines
327 B
C#
16 lines
327 B
C#
namespace AlienAttack.MonoGame.Things.Items;
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internal class Health : Item
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{
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protected override PickupKind Kind => PickupKind.Health;
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public Health(int x, int y) : base(x, y)
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{
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TextureName = @$"Sprites\Powerup_Health";
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}
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protected override void ApplyEffect(Player player)
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{
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}
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} |