Files
alien-attack/AlientAttack.MonoGame/Things/Items/Health.cs

16 lines
327 B
C#

namespace AlienAttack.MonoGame.Things.Items;
internal class Health : Item
{
protected override PickupKind Kind => PickupKind.Health;
public Health(int x, int y) : base(x, y)
{
TextureName = @$"Sprites\Powerup_Health";
}
protected override void ApplyEffect(Player player)
{
}
}