Files
alien-attack/AlientAttack.MonoGame/Things/Items/Energy.cs

16 lines
327 B
C#

namespace AlienAttack.MonoGame.Things.Items;
internal class Energy : Item
{
protected override PickupKind Kind => PickupKind.Plasma;
public Energy(int x, int y) : base(x, y)
{
TextureName = @$"Sprites\Powerup_Energy";
}
protected override void ApplyEffect(Player player)
{
}
}