11 lines
352 B
C#
11 lines
352 B
C#
using AlienAttack.MonoGame.Things.Bullets;
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namespace AlienAttack.MonoGame.Things.Weapons;
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public sealed class WeaponDef
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{
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public required string Name { get; init; }
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public required ShotPattern Pattern { get; init; }
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public required BulletDef Bullet { get; init; }
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public required string FireSfxKey { get; init; } = "player_fire";
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} |