Files

11 lines
352 B
C#

using AlienAttack.MonoGame.Things.Bullets;
namespace AlienAttack.MonoGame.Things.Weapons;
public sealed class WeaponDef
{
public required string Name { get; init; }
public required ShotPattern Pattern { get; init; }
public required BulletDef Bullet { get; init; }
public required string FireSfxKey { get; init; } = "player_fire";
}