Added configurable weapons.
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@@ -1,12 +1,11 @@
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using AlienAttack.MonoGame.Things.Bullets;
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using AlienAttack.MonoGame.Things.Muzzles;
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using Microsoft.Xna.Framework;
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using System;
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using System.Linq;
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namespace AlienAttack.MonoGame.Things.Weapons;
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internal abstract class Weapon : IWeapon
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public abstract class Weapon : IWeapon
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{
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public abstract int FireThreshold { get; }
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public int CurrentFireThreshold { get; private set; }
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