Added configurable weapons.
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@@ -3,7 +3,7 @@ using Microsoft.Xna.Framework.Graphics;
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namespace AlienAttack.MonoGame.Things;
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internal class MiniExplosion(int x, int y, float xVel, float yVel) : Sprite(x, y)
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public class MiniExplosion(int x, int y, float xVel, float yVel) : Sprite(x, y)
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{
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protected int CurrentFrame { get; private set; } = 1;
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protected int MaxFrames => 9;
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