Added configurable weapons.
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@@ -1,6 +1,6 @@
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namespace AlienAttack.MonoGame.Things.Items;
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internal class Rockets : Item
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public class Rockets : Item
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{
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protected override PickupKind Kind => PickupKind.Rockets;
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@@ -8,9 +8,4 @@ internal class Rockets : Item
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{
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TextureName = @$"Sprites\Powerup_Rockets";
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}
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protected override void ApplyEffect(Player player)
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{
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}
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}
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