Added configurable weapons.
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
namespace AlienAttack.MonoGame.Things.Items;
|
||||
|
||||
internal class Ammo : Item
|
||||
public class Ammo : Item
|
||||
{
|
||||
protected override PickupKind Kind => PickupKind.Ammo;
|
||||
|
||||
@@ -8,9 +8,4 @@ internal class Ammo : Item
|
||||
{
|
||||
TextureName = @$"Sprites\Powerup_Ammo";
|
||||
}
|
||||
|
||||
protected override void ApplyEffect(Player player)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user