Updated weapon logic. Fixed player CheckMove logic.
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7
AlientAttack.MonoGame/Things/Enemies/Mines/MineState.cs
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7
AlientAttack.MonoGame/Things/Enemies/Mines/MineState.cs
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@@ -0,0 +1,7 @@
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namespace AlienAttack.MonoGame.Things.Enemies.Mines;
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public enum MineState
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{
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Drifting,
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Charging
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}
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