Added more sound effeects. Added audio manager.
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@@ -1,4 +1,5 @@
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using AlienAttack.MonoGame.View;
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using AlienAttack.MonoGame.Audio;
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using AlienAttack.MonoGame.View;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Content;
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using System;
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@@ -12,6 +13,7 @@ public class SpriteUpdateContext(AlienAttackGame game)
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public required Random Random { get; init; }
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public required GameTime GameTime { get; init; }
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public required ContentManager Content { get; init; }
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public AudioManager AudioManager => game.Audio;
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}
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public class SpriteCollisionContext(AlienAttackGame game)
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@@ -21,4 +23,5 @@ public class SpriteCollisionContext(AlienAttackGame game)
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public required Action<Sprite> SpawnSprite { get; init; }
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public required Random Random { get; init; }
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public required ContentManager Content { get; init; }
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public AudioManager AudioManager => game.Audio;
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}
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