Added more sound effeects. Added audio manager.
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@@ -97,11 +97,13 @@ internal class Player : MoveableSprite
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public override void Update(SpriteUpdateContext context)
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{
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base.Update(context);
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//UpdateExhaustAnimationThreshold();
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CheckMove(context);
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CheckFire(context);
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base.Update(context);
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//base.Update(context);
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}
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private void UpdateExhaustAnimationThreshold()
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