Updated asteroids and mines. Updated ship class names. Added initial ship muzzle logic.
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AlientAttack.MonoGame/Things/Enemies/Ships/Ship.cs
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AlientAttack.MonoGame/Things/Enemies/Ships/Ship.cs
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using AlienAttack.MonoGame.Things.Muzzles;
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using Microsoft.Xna.Framework;
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namespace AlienAttack.MonoGame.Things.Enemies.Ships;
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public abstract class Ship(int x, int y) : MoveableSprite(x, y)
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{
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public abstract Vector2 GetMuzzleLocal(MuzzleId muzzle);
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}
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