Added HUD drawing logic.

This commit is contained in:
2025-12-21 23:22:53 -05:00
parent ecdc501752
commit 42608a16e3
11 changed files with 247 additions and 39 deletions

View File

@@ -4,7 +4,7 @@ using Microsoft.Xna.Framework.Graphics;
namespace AlienAttack.MonoGame.Things.Enemies;
internal class TealEnemy : MoveableSprite
internal class TealEnemy : EnemyShip
{
protected int FireThreshold => 20;
protected int CurrentFireThreshold { get; set; } = 20;
@@ -85,5 +85,10 @@ internal class TealEnemy : MoveableSprite
{
Health -= bullet.Damage;
}
if (context.Sprite is Player)
{
Health = 0;
}
}
}