Added HUD drawing logic.
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6
AlientAttack.MonoGame/Things/Enemies/EnemyShip.cs
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6
AlientAttack.MonoGame/Things/Enemies/EnemyShip.cs
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namespace AlienAttack.MonoGame.Things.Enemies;
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public abstract class EnemyShip(int x, int y) : MoveableSprite(x, y)
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{
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public virtual int CrashDamage => 10;
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}
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